Developing a repeatable sketch-to-render process for early-stage architectural design using generative AI.
- Role
- Architectural Intern
- Method
- 10+ models, 600+ render iterations
- Scope
- Prototyping, evaluation, team feedback
PORTFOLIO / 2026
SELECTED PRACTICE
I am a Bachelor of Architecture student at Carnegie Mellon University, pursuing an additional major in Human-Computer Interaction and exploring computational, sustainable, and human-centered design.
I work where computation meets construction and human behavior. Across each scale, I ask the same question: how can rigorous making turn complex systems into meaningful experience?
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Four works / three scales
Developing a repeatable sketch-to-render process for early-stage architectural design using generative AI.
Helping transition a research prototype into a full-scale constructed greenhouse system for Pittsburgh’s Homewood community.
An independent study of post-industrial urban transformation through the AIA COTE Ten framework.
Supporting first-year designers through hands-on technical guidance, weekly desk critiques, and project reviews.
A career is not a list of roles.
It is a trajectory in motion.
I am a Bachelor of Architecture student at Carnegie Mellon University with an additional major in Human-Computer Interaction.
My practice combines computational and sustainable design with digital fabrication, 3D printing, structural mechanics, and a rigorous human-centered approach.
Download full résumé ↓Carnegie Mellon University
Research Assistant, CFA
AIA COTE Ten
Independent Study
Carnegie Mellon University
Undergraduate Mentor, CFA
Hong Kong Huayi Design Consultants
Architectural Intern
Carnegie Mellon University
B.Arch + Additional Major in HCI · GPA 3.88
03 / CONTACT